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damienkc Trick Member
Joined: 04 Jan 2005
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20. Posted: Fri Jun 24, 2005 9:05 am Post subject: |
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Sorry for the bump
Thanks for posting this here. I was going to, but I was too lazy.
To those who think it wouldn't be that hard...I laugh at you. First of all, having energy to do all 4 is one thing, but concentrating takes alot of energy too, so this course combines the two. I've gotten to Vertex^2 on intense once (legitly, as in i passed the first 3), and man, I just couldn't do vertex^2. I dont consider myself to have low energy either, but i was just worn out. Remember the life bar goes down faster than normal play as well.
I'm going to try to get a high quality, TRIPOD-posted video camera and get me passing it or something. The guy who filmed that didn't have the most steady hands.
edit : and a new page, i ALWAYS do that. _________________
Hi there, asl pix? |
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Pop'n Usagi! Trick Member
Joined: 17 Nov 2002 Location: Your mum |
21. Posted: Sat Jun 25, 2005 1:51 pm Post subject: |
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I just played the simfile.
me in IRC wrote: |
> I just noticed
> It's a blatant max. ripoff.
> with one or two influences from the first vertex
> Playing it on autoplay assist tick sounds just like max. most of the way through
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Before anyone grabs their shotgun at the word ripoff, here is vertex^2's basic structure:
Section 1: Strange broken rhythm, steps pretty much following the bass drum all the way but musicall the bass drum follows a very strange broken pattern. Just like about 2/3 the way through Max.
Section 2: A BPM stop, then a slow section. Just like Max.
Section 3: Back to broken patterns and typical stamina stream. Just like Max (though it adds in 99999 mines so they can call call it "vertex".)
Section 4. Stupidly fast but relatively simple. Just like Max.
The freeze + step could also be compared to max.'s ending, but I won't as it's not that similar. _________________
[quote:8b1ee61c71="rampage in oct '04"]
I'm sure if it was sold for profit, Konami would clamp down on it (I'm sure it's a matter of time before they clamp down on ITG).[/quote]
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diddrstrait Trick Member
Joined: 01 Jan 2004
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22. Posted: Sat Jun 25, 2005 7:30 pm Post subject: |
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I'm sorry, but I don't see how vertex^2 is anything like max. musically the songs are worlds apart, and the steps go to the music, so I fail to see how the songs could possibly relate (with the exception of the bpm double, but even the steps there are completely different in design). I also don't know what if anything is simple about the song...weird syncopation and stepjumps at 370bpm is definitely not something I notice when I see max. |
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runwithscizzors9 Trick Member
Joined: 06 Feb 2005
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23. Posted: Sat Jun 25, 2005 9:29 pm Post subject: |
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that camera guy sucked, and as for Vertex^2...
that lookes pretty badass, but the song's beat and rhythm basically makes it impossible to have good steps for it, and i think most of the beginning is just stupid, but for nightmare, how is that not considered a 14? i mean wtf? 3 12's, one of them being the hardest 12 pretty much, and a 13, with insane hard mods, i don't get it |
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Loogaroo Trick Member
Joined: 06 Feb 2002 Location: Glendale, CA |
24. Posted: Sat Jun 25, 2005 11:51 pm Post subject: |
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Videos like that make me kinda glad that I'm not in the upper eschelon of DDR/ITG players, simply because I would never want to be subjected to that torture. _________________
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Pop'n Usagi! Trick Member
Joined: 17 Nov 2002 Location: Your mum |
25. Posted: Sun Jun 26, 2005 12:04 pm Post subject: |
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Syncognition wrote: | I'm sorry, but I don't see how vertex^2 is anything like max. musically the songs are worlds apart, and the steps go to the music, so I fail to see how the songs could possibly relate (with the exception of the bpm double, but even the steps there are completely different in design). I also don't know what if anything is simple about the song...weird syncopation and stepjumps at 370bpm is definitely not something I notice when I see max. |
I didn't say it's literally the same. The structures of each song are very similar. The main thing that I noticed with regards to this was the very Max.-like syncopated bass drum that goes through the first half of the song. They are not "musically worlds apart", they are both very fast techno songs, only one has the Max series' bassline, and the other has Vertex's sound effects.
The steps are similar in that they follow the broken bass drum patterns, as I've said. And for weird syncopation, the section of Max. that comes before the 600bpm section uses a very similar drum pattern. Stepjumps at 370bpm is typical itg. _________________
[quote:8b1ee61c71="rampage in oct '04"]
I'm sure if it was sold for profit, Konami would clamp down on it (I'm sure it's a matter of time before they clamp down on ITG).[/quote]
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Johancrowind Trick Member
Joined: 30 Aug 2004 Location: Wayne NE |
26. Posted: Sun Jun 26, 2005 12:28 pm Post subject: |
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DamienKC wrote: | Sorry for the bump
Thanks for posting this here. I was going to, but I was too lazy.
To those who think it wouldn't be that hard...I laugh at you. First of all, having energy to do all 4 is one thing, but concentrating takes alot of energy too, so this course combines the two. I've gotten to Vertex^2 on intense once (legitly, as in i passed the first 3), and man, I just couldn't do vertex^2. I dont consider myself to have low energy either, but i was just worn out. Remember the life bar goes down faster than normal play as well.
I'm going to try to get a high quality, TRIPOD-posted video camera and get me passing it or something. The guy who filmed that didn't have the most steady hands.
edit : and a new page, i ALWAYS do that. |
Awh poor skelator.
Damien is right though, I tried to do this by looking at the video (bar and pad infront of the video). Needless to say, I was dead after energizer. I dispise bloodrush and its consistant drum roll thrills, but the part after the slowdown is very technical. I enjoy that part. this is definatly one of the hardest things in dance game history (RAW doesnt count). pure hell/breaking point seems like a baby to this monster.
As for Vertex squared.. wow, I have to see an original version before I can say anything else. _________________
DDRrecall:Johancrowind |
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